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bmpFileHeader Struct Reference
[aeTextureLoader image structures]

BITMAPFILEHEADER struct. More...

#include <txtldr.h>

List of all members.

Public Attributes

uint16 bfType
uint32 bfSize
uint16 bfReserved1
uint16 bfReserved2
uint32 bfOffBits


Detailed Description

BITMAPFILEHEADER struct.

Definition at line 64 of file txtldr.h.


The documentation for this struct was generated from the following file:
AE Engine Public API Reference
Generated on Wed Apr 9 09:43:40 2003 by Doxygen.