Public API Reference |
#include <eflags.h>
Public Attributes | |
bool | hasMultitexture |
True if multitexturing is supported. | |
bool | doMultipass |
Use multipass rendering or not. | |
int | texUnits |
Number of texture units. |
Definition at line 30 of file eflags.h.
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Use multipass rendering or not. If multitexturing is not supported, this flag indicates whether to use multipass multitexturing (true) or completely disable multitexturing (false). It's set to true by default. |