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renderop.h

00001 /*
00002  *  AE Engine
00003  *
00004  *  Copyright (C) 2003 Riku "Rakkis" Nurminen
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 
00022 #ifndef __AEPLUGIN_AERENDERER_RENDEROP_H__
00023 #define __AEPLUGIN_AERENDERER_RENDEROP_H__
00024 
00025 #include <aedefs.h>
00026 #include <aerenderer/vertexbuffer.h>
00027 
00032 class aeRenderOperation {
00033  private:
00034         aeVertexBuffer *vertexBuffer;
00035 
00036  public:
00037         aeRenderOperation();
00038         ~aeRenderOperation();
00039 
00040         void setVertexBuffer(aeVertexBuffer *);
00041         inline aeVertexBuffer getVertexBuffer() const { return vertexBuffer; }
00042 };
00043 
00044 #endif // __AEPLUGIN_AERENDERER_RENDEROP_H__

AE Engine Public API Reference
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