Public API Reference |
00001 /* 00002 * AE Engine 00003 * 00004 * Copyright (C) 2003 Riku "Rakkis" Nurminen 00005 * 00006 * This program is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software 00018 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 * 00020 */ 00021 00022 #ifndef __AEPLUGIN_AERENDERER_RENDEROP_H__ 00023 #define __AEPLUGIN_AERENDERER_RENDEROP_H__ 00024 00025 #include <aedefs.h> 00026 #include <aerenderer/vertexbuffer.h> 00027 00032 class aeRenderOperation { 00033 private: 00034 aeVertexBuffer *vertexBuffer; 00035 00036 public: 00037 aeRenderOperation(); 00038 ~aeRenderOperation(); 00039 00040 void setVertexBuffer(aeVertexBuffer *); 00041 inline aeVertexBuffer getVertexBuffer() const { return vertexBuffer; } 00042 }; 00043 00044 #endif // __AEPLUGIN_AERENDERER_RENDEROP_H__