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color4.h

00001 /*
00002  *  AE Engine
00003  *
00004  *  Copyright (C) 2003 Riku "Rakkis" Nurminen
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 
00022 #ifndef __AELIB_AEGFX_COLOR4_H__
00023 #define __AELIB_AEGFX_COLOR4_H__
00024 
00025 #define ONLY_INCLUDE_STD
00026 #include <aedefs.h>
00027 #undef ONLY_INCLUDE_STD
00028 
00033 class aeColor4 {
00034         AECF_CNDEF
00035 
00036  public:
00041         aeColor4();
00042 
00051         aeColor4(float r, float g, float b, float a);
00052         ~aeColor4();
00053 
00055         float red;
00057         float green;
00059         float blue;
00061         float alpha;
00062 
00071         void set(float r, float g, float b, float a);
00072 
00081         void clamp(float r, float g, float b, float a);
00082 
00087         void clampDown();
00088 
00097         void add(float r, float g, float b, float a);
00098 
00107         void subtract(float r, float g, float b, float a);
00108 
00109         aeColor4 operator=(aeColor4 c) {
00110                 return aeColor4(red = c.red, green = c.green, blue = c.blue, alpha = c.alpha);
00111         }
00112 
00113         aeColor4 operator+(aeColor4 c) {
00114                 return aeColor4(red + c.red, green + c.green, blue + c.blue, alpha + c.alpha);
00115         }
00116 
00117         aeColor4 operator-(aeColor4 c) {
00118                 return aeColor4(red - c.red, green - c.green, blue - c.blue, alpha - c.alpha);
00119         }
00120     
00121         aeColor4 operator*(float num) {
00122                 return aeColor4(red * num, green * num, blue * num, alpha * num);
00123         }
00124 };
00125 
00126 #endif // __AELIB_AEGFX_COLOR4_H__

AE Engine Public API Reference
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