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aeRendererOptions Class Reference

This class holds various renderer options. More...

#include <rendereroptions.h>

List of all members.

Public Attributes

bool fullscreenWindow
 Enable/disable fullscreen window.

int windowWidth
 Window (screen) width.

int windowHeight
 Window (screen) height.

int windowBpp
 Bits per pixel on window.

bool useMultipass
 Whether to use multipass (software) multitexturing or not.


Detailed Description

This class holds various renderer options.

Definition at line 28 of file rendereroptions.h.


Member Data Documentation

bool aeRendererOptions::useMultipass
 

Whether to use multipass (software) multitexturing or not.

This indicates whether the renderer should use multipass (software-emulated) multitexturing when the hardware lacks support for accelerated multitexturing. Multipass multitexturing can be very slow so this allows you to entirely disable it.

Definition at line 47 of file rendereroptions.h.


The documentation for this class was generated from the following file:
AE Engine Public API Reference
Generated on Wed Apr 9 09:43:41 2003 by Doxygen.