Public API Reference |
#include <rendereroptions.h>
Public Attributes | |
bool | fullscreenWindow |
Enable/disable fullscreen window. | |
int | windowWidth |
Window (screen) width. | |
int | windowHeight |
Window (screen) height. | |
int | windowBpp |
Bits per pixel on window. | |
bool | useMultipass |
Whether to use multipass (software) multitexturing or not. |
Definition at line 28 of file rendereroptions.h.
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Whether to use multipass (software) multitexturing or not. This indicates whether the renderer should use multipass (software-emulated) multitexturing when the hardware lacks support for accelerated multitexturing. Multipass multitexturing can be very slow so this allows you to entirely disable it. Definition at line 47 of file rendereroptions.h. |