_finishFrame()=0 | aeRenderer | [pure virtual] |
_flushPipeline()=0 | aeRenderer | [pure virtual] |
_getActiveTextureUnit() const=0 | aeRenderer | [pure virtual] |
_getDepthBufferFunction() const=0 | aeRenderer | [pure virtual] |
_getDepthBufferTest() const=0 | aeRenderer | [pure virtual] |
_getDepthBufferWrite() const=0 | aeRenderer | [pure virtual] |
_getTextureEnvironment() const=0 | aeRenderer | [pure virtual] |
_getTextureFilter(aeTextureTarget targetTex) const=0 | aeRenderer | [pure virtual] |
_popProjectionMatrix()=0 | aeRenderer | [pure virtual] |
_popViewMatrix()=0 | aeRenderer | [pure virtual] |
_popWorldMatrix()=0 | aeRenderer | [pure virtual] |
_prepareFrame()=0 | aeRenderer | [pure virtual] |
_pushProjectionMatrix()=0 | aeRenderer | [pure virtual] |
_pushViewMatrix()=0 | aeRenderer | [pure virtual] |
_pushWorldMatrix()=0 | aeRenderer | [pure virtual] |
_render(aeRenderOperation &renderOp)=0 | aeRenderer | [pure virtual] |
_setActiveTextureUnit(int texUnit)=0 | aeRenderer | [pure virtual] |
_setBlendFunction(aeBlendFunc src, aeBlendFunc dest)=0 | aeRenderer | [pure virtual] |
_setDepthBufferFunction(aeDepthBufferFunc depthFunc)=0 | aeRenderer | [pure virtual] |
_setDepthBufferParams(bool depthTest, bool depthWrite, aeDepthBufferFunc depthFunc)=0 | aeRenderer | [pure virtual] |
_setDepthBufferTest(bool depthTest)=0 | aeRenderer | [pure virtual] |
_setDepthBufferWrite(bool depthWrite)=0 | aeRenderer | [pure virtual] |
_setProjectionMatrix(const aeMatrix4 &projMat)=0 | aeRenderer | [pure virtual] |
_setTextureEnvironment(aeTextureEnvironment texEnv)=0 | aeRenderer | [pure virtual] |
_setTextureFilter(aeTextureTarget targetTex, aeTextureFilterMode tfMode)=0 | aeRenderer | [pure virtual] |
_setTextureParams(aeTextureTarget targetTex, aeTextureFilterMode tfMode, aeTextureEnvironment texEnv)=0 | aeRenderer | [pure virtual] |
_setViewMatrix(const aeMatrix4 &viewMat)=0 | aeRenderer | [pure virtual] |
_setWorldMatrix(const aeMatrix4 &worldMat)=0 | aeRenderer | [pure virtual] |
addViewport(aeViewport *vp, bool becomesActive=false)=0 | aeRenderer | [pure virtual] |
aeReg | aeRenderer | [private] |
aeRenderer(aeRegistry *reg, bool fullscreen, int winWidth, int winHeight, int winBpp) | aeRenderer | |
closeWindow()=0 | aeRenderer | [pure virtual] |
createWindow()=0 | aeRenderer | [pure virtual] |
findViewportByName(const char *vpName) const=0 | aeRenderer | [pure virtual] |
getActiveViewport() const=0 | aeRenderer | [pure virtual] |
getOptions() const | aeRenderer | [inline, virtual] |
getShadeMode() const=0 | aeRenderer | [pure virtual] |
getTexUnitCount() const | aeRenderer | [inline, virtual] |
initialize()=0 | aeRenderer | [pure virtual] |
reinitialize()=0 | aeRenderer | [pure virtual] |
removeAllViewports()=0 | aeRenderer | [pure virtual] |
removeViewport(const char *vpName)=0 | aeRenderer | [pure virtual] |
rendererName | aeRenderer | [private] |
rendererOpts | aeRenderer | [private] |
setOptions(aeRendererOptions &ropts, bool reinitialize=false)=0 | aeRenderer | [pure virtual] |
setShadeMode(aeShadeMode sm)=0 | aeRenderer | [pure virtual] |
shutdown()=0 | aeRenderer | [pure virtual] |
texUnitCount | aeRenderer | [private] |
~aeBase() (defined in aeBase) | aeBase | [virtual] |
~aePlugin() (defined in aePlugin) | aePlugin | [inline, virtual] |
~aeRenderer() (defined in aeRenderer) | aeRenderer | [virtual] |